• Sillytavern repetition penalty.
    • Sillytavern repetition penalty Do not set it higher than 1. **So What is SillyTavern?** Tavern is a user interface you can install on your computer (and Android phones) that allows you to interact text generation AIs and chat/roleplay with characters you or the community create. Version: 1. 02 Repetition Penalty Frequency 0. 4 before and I had more options such as Temperature, Repetition Penalty, etc. 02 and dry_multiplier to 0. 0 Repetition Penalty: 1. Node 23. Update to at least Node 23. 85 Top A 0. 10 SillyTavern Instruct Settings. 1 and no Repetition Penalty too and no problem, again, I could test only until 4K context. There is also a new DRY sampler that works better than repetition penalty in my opinion. Honestly, a lot of them will not get you the results you are looking for. having too low or too high repetition penalty 2023-08-19: After extensive testing, I've switched to Repetition Penalty 1. \n' + '\n' + 'Flux the Cat is a cat and has a mixture of black and white furs, yellow eyes and a fluffy tail. Set the value to 0 to disable its effect. I have it set to 2048. Mar 16, 2025 · Function: A specialized repetition avoidance mechanism that's more sophisticated than basic repetition penalties. Auto-connect. settings in SillyTavern\public\KoboldAI Settings # Temperature. zaq-hack. When I turned off DRY (leaving everything else the same) I got a perfect repeat. 1; Read on for an explanation Interesting question that pops here quite often, rarely at least with the most obvious answer: lift the repetition penalty (round 1. Also you should check OpenAI's playground and go over the different settings, like you can hover your mouse on them and it will show what they do. Try without any samplers and add in a tiny bit if necessary. It is not recommended to increase this parameter too much for the chat format, as it may break this format. SillyTavern adds many more features to enhance possibilities and accessibility of AI roleplaying. To more thoroughly fix the problem, go back through the context, especially recent messages, and delete the repeated word/phrase. Check repetition penalty, it may be too high. ai/search (semi nsfw)) versus the interface prompts. 05; Temperature: 0. For the context template and instruct, I'm using the llama3 specific ones. Repetition Penalty: 1 Frequency Penalty: 0. Add %. 11. 02 MinP: 0. Apr 24, 2023 · Any idea how to avoid the ai reusing previous lines 1:1 in new responses? I'm currently on this model gpt4-x-alpaca-13b-native-4bit-128g-ggml as I found it previously to give nice responses, but today it's being scuffed for some reason a May 22, 2023 · 文章浏览阅读1. Under API Connections -> Text Completion -> KoboldCpp, the API Response Configuration window is still missing the "Repetition Penalty Slope" setting. Higher value - the answers are more creative, but less logical. # Changing Summary Model Repetition Penalty: 1. (SillyTavern concept, basically OOC narration Repetition Penalty: How strongly the bot trys to avoid being repetitive. Dynamic Temperature Min and Max temps, free to change as desired. 1. at the very minimum. SillyTavern now uses Webpack for bundling frontend dependencies. In my experience, you will mostly get better written and longer responses from NovelAi's interface as you guide the story around, but for what a lot of people use LLMs for is chatbot style stories, with their predeveloped histories, hence Advanced: Phrase Repetition Penalty. 5, MaxTemp 4, and Repetition Penalty Jun 14, 2024 · Temperature: 1. Sep 11, 2023 · SillyTavern was originally adapted from an open-source project called TavernAI in early 2023. Temperature Feel free to play with this one, lower values are more grounded. 85Frequency Penalty=0. Top P Sampling: 0. Give this a try! And if you're using SillyTavern, take a look at the settings I recommend, especially the repetition penalty settings. I usually try to find settings without the need for repetition penalty. Imo this is better than the current ways of preventing repetition we have. The developers expanded TavernAI’s capabilities substantially. . Do you prefer to run just one or do you favor a combination? Aug 9, 2024 · Repetition Penalty: Reduces repetition; stay below 1. 0, Min-P at 0. Higher values make the output less repetitive. I've tried some other APIs. Effects: Helps prevent repetitive outputs while avoiding the logic degradation of simple penalties; Particularly helpful for models that tend toward repetition; Recommended Settings: allowed_len: 2; multiplier: 0. is penalized) and soon loses all sense entirely. SillyTavern Docs. SillyTavern is a fork of TavernAI 1. 10, but experiment with it. So while there may be bugs with DRY, I don't think it's responsible for an increase in repetition. 2023-08-19: After extensive testing, I've switched to Repetition Penalty 1. - Include example chats in advanced edit. Added per-entry setting overrides for World Info entries. js version: v20. 18 repetition_penalty_range: 2048. 1, and the thing that made it just absolute be amazing for writing a repetition penalty slope of 5. yaml file in the SillyTavern folder. To add your own settings, simply add the file . Repetition Penalty: 1. 2 and anything less than 2. Frequency Penalty: Helps in decreasing repetition while increasing variety. It complements the regular repetition penalty, which targets single token repetitions, by mitigating repetitions of token sequences and breaking loops. Interesting question that pops here quite often, rarely at least with the most obvious answer: lift the repetition penalty (round 1. 5-turbo model. 3 情况能有所缓解,建议 1. Smooth Sampling: Adjusts how smoothly diverse outputs are generated. 52 Presence Penalty: 1 Response Tokens: 333: Pro Tips: To make the model more deterministic, decrease the temperature. Added logprobs display for supported APIs (OpenAI, NovelAI, TextGen). New and improved UX for the Persona Management panel. 7B is likely to loop in general. Pros: Navigate to the SillyTavern folder on your computer. Training data: Celeste 70B 0. Locate the config. Try KoboldCPP with the GGUF model and see if it persists. top_k, min_p, repetition penalty, etc? Which By penalizing tokens that would extend a sequence already present in the input, DRY exponentially increases the penalty as the repetition grows, effectively making looping virtually impossible. Once again setting this too high will turn its responses into gibberish so try to creep up on the ideal value. Repetition penalty is responsible for the penalty of repeated words. 25, repetition penality 1. Reply reply Healthy_Cry_4861 # Repetition penalty. The latest tag for GHCR containers now points to the latest release branch push. Temp 1. \n" + '\n' + '### Input:\n' + 'Flux the Cat personality is: smart, cool, impulsive, wary and quick-witted. Jan 3, 2025 · Repetition penalty tends to cause this as others have pointed out. 3. 1, 1. This is a new repetition penalty method that aims to affect token sequences rather than individual tokens. 1 and repetition penalty at 1. I feel much the same way. Apr 18, 2025 · Repetition Penalty: Penalizes repeated tokens: Frequency Penalty: Penalizes frequent tokens: Presence Penalty: Penalizes tokens that have appeared: Min P: Minimum probability filtering: Top A: Top-A sampling parameter: Typical P: Typical sampling parameter: TFS: Tail-free sampling parameter: Sampler Order: Order in which samplers are applied Thanks for your input. Experimenting with these settings can open up new storytelling avenues! Troubleshooting Tips. Such a cringe stance, a generalist model should be able to do diverse task, including roleplay and creative writing greatly. SillyTavern 1. Min. Repetition Penalty 2. Whether this is a problem with ooga, exllama2 or the models themselves I'm not sure yet - it's not a SillyTavern problem. Temp: 0. Also the model you are using is old by LLM standards. Aug 2, 2024 · Repeated "peredpered" around 2k into generated text, treats swipes on sillytavern, and retries on koboldai lite as continuations that count towards time till repetitions. 915 Phrase Repetition Penalty Aggressive Preamble set to [ Style: chat, complex, sensory, visceral, role-play ] Nothing in "Banned Tokens" Presence Penalty should be higher. I use mistral-based models and like Genesis. \n' + 'Flux the Cat is a cat riding on top of a cool looking Roomba. Thanks. It's smarter than what NovelAI can offer. 1, smoothing at 0. Scan Depth in World Info now considers individual messages, not pairs. Oct 2, 2024 · use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Repetition Penalty Range is how many tokens, starting from the beginning of your Story Context, will have Repetition Penalty settings applied. yaml file and select Open with > Notepad. Higher means less repetition, obviously. 3, Repetition Penalty Range: 8192, Frequency Penalty: 0. will be penalized the most. Describe the bug. 3 myself from 1. 1 to 2. 17 min_p: 0. I stick to min-p, smoothing factor, and sometimes repetition penalty (DRY is not available to me). See that model's card for details. if you’re just chatting normally, you can try increasing the repetition penalty and temperature for better results. If the character is fixated on something or repeats the same phrase, then increasing this parameter will (likely) fix it. 02000 Repetition Penalty Presence 0. It seems like this is much more prone to repetition than GPT-3 was. How should I change the repetition penalty if my character keeps giving similar responses? Do I lower it? Coins. I tried NovelAI models several times, and they're just too dumb to continue more than 15-30 message story. Sign in Product If the model repeats what's in the context, you can try increasing "Repetition Penalty" in the Completion Settings or you can try rephrasing the part of the context that's getting repeated. Complete all the fields below. Repetition often happens when the AI thinks it is either the only fitting response, or there are no other more fitting responses left. Is it the models fault, the settings fault, or the character cards fault? Maybe this only applies to KoboldAI, since that's what I run, but do you have the option to go into the "AI Response Configuration" and change anything like Temperature, Repetition Penalty Range, etc. Keep it above 0. I'm fairly sure the repetition penalty of 1. A subset (1k rows) of ChatGPT-4o-WritingPrompts by adjust the repetition penalty to 1. 1 to 1. Yes. Experiment with different temperature, repetition penalty, and repetition penalty range settings to achieve desired outcomes. Single-line mode = false/off. 6, Min-P at 0. 1; top K at 50; temperature of 1. 025 - 0. Added repetition penalty control for OpenRouter. Formatting On" - Repetition Penalty This penalty is more of a bandaid fix than a good solution to preventing repetition; However, Mistral 7b models especially struggle without it. 3w次,点赞5次,收藏26次。ChatGPT中,除了采样,还有惩罚机制也能控制文本生成的多样性和创意性。本文将详细为大家讲解ChatGPT种的两种惩罚机制,以及对应的`frequency_penalty `和`presence_penalty `参数。 **So What is SillyTavern?** Tavern is a user interface you can install on your computer (and Android phones) that allows you to interact text generation AIs and chat/roleplay with characters you or the community create. Repetition Penality Range: 0. Tail Free Sampling: 0. Start using Socket to analyze sillytavern and its dependencies to secure your app from supply chain attacks. As mentioned above, you can push the repetition penalty slider up a bit more, though pushing it too far can make the output incoherent. 1 data mixture minus Opus Instruct subset. 5 Max Temp: 4. 0: max_length: 500: min_length: 200: length_penalty We’re on a journey to advance and democratize artificial intelligence through open source and open science. When using ExLLaMA as a model loader in oobabooga Text Generation Web UI then using API to connect to SillyTavern, the character information (Description, Personality Summary, Scenario, Example Dialogue) included in the prompt is regurgitated as text SillyTavern 发送到 API 作为提示的最大 token 数量,减去响应长度。 上下文包括角色信息、系统提示、聊天记录等。 消息之间的虚线表示聊天的上下文范围。该线以上的消息不会发送给 AI。 生成消息后,要查看上下文的组成,请点击 Prompt Itemization 消息选项(展开 You don’t need to use a high repetition penalty with this model, such as going above 1. GGUF model, the setting `additive_repetition_penalty`, along with many other settings, all disappear. Pen. repetition_penalty: 1. Much higher and the penalty stops it from being able to end sentences (because . To work with the Euryale model, you can also utilize the following settings for a more instructional approach: Context Template: Llama-3-Instruct-Names; Instruct Presets: Euryale-v2. DreamGen 模型与常规的指令跟随模型(如 OpenAI 的 ChatGPT If you are playing on 6B however it will break if you set repetition penalty over 1. Frequency_penalty: This parameter is used to discourage the model from repeating the same words or phrases too frequently within the generated text. 02 Repetition Penalty Range: 1024 MinP: 0. The model I'm using most of the time by now, and which has proven to be least affected by repetition/looping issues for me, is: MythoMax-L2-13B. Top A Sampling: 0. 0 API: KoboldAI Branch: Staging Model: Magnum-Picaro-0. 0. 7 was published by cohee. 2 across 15 different LLaMA (1) and Llama 2 models. 1 is more than enough for most cases. 0 coins. 3 Improvements. And some others. Save the file by clicking File > Save in Notepad. This can A place to discuss the SillyTavern fork of TavernAI. Persona Management How do I use this? I recommend trying Mythomax L2 13b local model (via oobabooga set to run in SillyTavern). 2; min p of 0. The problem I am having is that when setting frequency_penalty and/or presence_penalty anywhere from -2 to 2 I am not really seeing any tangible difference in the completions. 10 or 1. 10 Top K SillyTavern is a fork of TavernAI 1. Right-click on the config. Additionally seems to help: - Make a very compact bot character description, using W++ - Include example chats in advanced edit Min_p at 0. I have finally gotten it working okay, but only by turning up the repetition penalty to more than 1. Length Preference - values below 1 will pressure the AI to create shorter summarize, and values over 1 will encentive the AI to create longer summaries. Repetition Penalty Top K Top A Tail Free . 1; range at 2048; slope at 0. 2 are good values. with min_p at 0. Have you searched for similar bugs?. Node 18 or later is now required to run SillyTavern. 18, and 1. No one uses it that high. 8 which is # Repetition Penalty Range(重复惩罚范围) 从最后生成的 token 开始,将考虑多少个 token 进行重复惩罚。如果设置得太高,可能会破坏回应,因为常用词如"的、了、和"等将受到最严重的惩罚。 将值设置为 0 以禁用其效果。 # Repetition Penalty Slope(重复惩罚斜率) I suspect an exllama2 bug has been introduced recently that causes repetition once the context grows. Encoder Penalty: Adjusts the likelihood of words based on their encoding. Text Generation WebUI: added DRY sampling controls. Otherwise your bug report will be ignored!. I checked the box and then the program finished loading. Encountering issues while working with SillyTavern? Repetition Penalty - high numbers here will help reduce the amount of repetitious phrases in the summary. Sep 29, 2024 · SillyTavern is more geared to chat based interactions using character cards (see also: https://chub. A bit of repetition is normal, but not like what I've seen in the last few weeks. 15 repetition penalty range to max (but 1024 as default is okay) In format settings (or the big A (third tab)) Pygmalion formatting: change it to "Enable for all models" if the "<START> is anoying, check "Disable chat start formatting" make sure when connect appears "Pyg. I've tried different repetition penalty settings to no avail. SillyTavern is being actively developed via a two-branch system. I've done a lot of testing with repetition penalty values 1. 5 以内 Examples: 给我讲一个笑话 So I think that repetition is mostly a parameter settings issue. Neutralize your samplers and use a minimal set. 2 seems to be the magic number). 8 to get started. Before anyone asks, my experimented settings areMax Response Length = 400Temperature=0. Repetition Penalty Slope: 9. Presence Penalty Increases word variety. 8 'staging' (980ebb2) Desktop Information Node. What I would like to do is generate some text with a low frequency presence_penalty(存在惩罚)和 frequency_penalty(频率惩罚)的目标都是增加生成文本的多样性,但它们的方法有所不同。frequency_penalty 主要基于一个token的出现频次,而 presence_penalty 则是只要一个token… Repetition Penalty: 1. After I got a lot of repetitive generations. 0 has a bug that prevents SillyTavern from startup. 18 turned out to be the best across the board. Additional info Repetition Penalty 2. Kalomaze's Opus_Instruct_25k dataset, filtered for refusals. If you don't see an "XTC" section in the parameter window, that's most likely because SillyTavern hasn't enabled it for your specific backend yet. Also add in every character (Personality summary) following: {{char}} does not switch emotions illogically. 0, incrementally of course. 8 Known Issue. 18 with Repetition Penalty Slope 0. 8Presence Penalty=0. 2. Check the box for Simple Interface" or something like that. This allows us to simplify dependency management and minimize library Aug 10, 2023 · 试着调整一下 repetition_penalty 重复惩罚这个参数,我将其配置为 1. This should also be added to repetition penalty range, as it's seemingly limited to 2048 tokens currently. When set to the minimum of 0 (off), repetition penalties are applied to the full range of your output, which is the same as having the slider set to the maximum of your Subscription Tier . 8; Repetition Penalty: 1. The settings show when I have no model loaded. 2-1. 9 (0. Important News. This can break responses if set too high, as common words like "the, a, and," etc. Derive templates option must be enabled in the Advanced Formatting menu. Additionally seems to help: - Make a very compact bot character description, using W++. MinTemp 0. com Dec 26, 2024 · THX. 8Top P=1. It's much easier to understand differences and make sensible changes with a small number of parameters. Jun 17, 2023 · Warning. 05 (and repetition penalty range at 3x the token limit). Mar 14, 2025 · 2) Repetition penalty. Top K Sampling: 80. 05 - 1. Yesterday I had tried running it and thought something was wrong with the ggufs, because it couldn't repeat back certain things that other models easily could (for example- reprinting a sudoku board that it was given; it would add tons of spaces, extra dashes, etc when rendering the board). For example, if you have a certain sentence that keeps appearing at different spots in your story, Phrase Repetition Penalty will make it harder for that sentence to complete. 33 and repetition penalty at 1. I used no repetition penalty at all at first and it entered a loop immediately. 1 Repetition Penalty Range = Context size Smoothing Factor: 3. Typical Sampling: 0. Frequency penalty is like normal repetition Saved searches Use saved searches to filter your results more quickly Saved searches Use saved searches to filter your results more quickly I was hoping people would respond, I'm curious too. KoboldCpp: added repetition penalty Mar 6, 2023 · I need to teach my students about frequency_penalty and presence_penalty as part of a chatbot we are building using ChatGPT API’s gpt-3. It is not recommended to increase this parameter too much as it may break the outputs. 3f to allow for another decimal place for Typical. Jan 18. 1 (model talking as user from the start, high context models being too dumb, repetition/looping). Repetition penalty is responsible for the penalty of repeated However, the repetition penalty will reduce the probability because it's appeared too many times already. How do I go back and enable advanced settings? I was using 1. SillyTavern supports Dynamic Temperature now and I suggest to try that. How many tokens from the last generated token will be considered for the repetition penalty. 02, Presence Penalty: 0 Mirostat Mode: 2, Tau: 5, Eta: 0. You see, there's a certain paradox because usually people try to promote creativity with the settings, but then you use the same settings for a task where accuracy and conciseness are needed. Just wondering if this is by design? interestingly, the repetition problem happened with `pygmalion-2-7b. 5. Navigation Menu Toggle navigation. ? Since Reddit is not the place to make bug reports, I thought to create this issue. I'm using Repetition Penalty 1. Themed models like Adventure, Skein or one of the NSFW ones will generally be able to handle shorter introductions the best and give you the best experiences. I have no idea why it wasn't an issue, I tested running a blank character card with 2k context, and ran new messages until I crashed into context several times and it was Repetition penalty? Etc. Premium Powerups Explore Gaming Apr 23, 2024 · 我知道ChatGLM3有repetition_penalty,但它并没能起到我想要的效果。提高repetition_penalty减少了延伸回答的情况,但有更高概率出现乱码和编造的链接。 我想知道这个问题如何解决?repetition_penalty是如何作用的,它们之间有什么联系和区别? SillyTavern is a fork of TavernAI 1. Now it's less likely to want to talk about something new. Jan 3, 2025 · The issue often occurs with too high repetition penalty. 12. This works by comparing a hash of the chat template defined in the model's tokenizer_config. supported by a solid repetition_penalty to SillyTavern 1. Q5_K_M. 075 Repetition Penalty: 1. If the model repeats itself within one message, you can try increasing "Presence Penalty" or "Frequency Penalty". Tried those. 15 seem to work fine. Now I only have Temperature slider. This is why you find people who ask ChatGPT to output the letter "a" 100 times, and chatGPT starts outputting it until it suddenly starts giving random gibberish. 0 Will change if I find better results. 15-1. 10 are good, personally I would use 0. 03; Recommended SillyTavern presets (via CalamitousFelicitousness): Context; Instruct and System Prompt. Make the necessary changes to the configuration options as described below. What's a good Temp and repetition penalty to repetition penalty at 1. Upped to Temperature 2. Min-P Higher values chop off more probabilities. 915 Phrase Repetition Penalty Aggressive Preamble set to [ Style: chat, complex, sensory, visceral, role-play ] CFG Scale of 1. 5 is the main reason of your issue. 000 Tail Free Sampling 0. I'm hoping we get a lot of alpaca finetunes soon though, since it always works the best, imo. 1-Llama-3-Instruct; Troubleshooting Tips SillyTavern-Presets is a specialized configuration toolkit designed to optimize roleplay interactions with language models. A place to discuss the SillyTavern fork of TavernAI. 0 or use a recommended LTS version. I think it has to do with hitting context limits + Silly It said; "ST is meant for Advanced Users. As soon as I load any . Frequency Penalty: Decreases the likelihood of repeated words, promoting a wider variety of terms(i think). Rep Pen Range The range of tokens which Repetition Penalty can see. You don't need 10 of them, 2-3 tops is okay. 1. 05; presence at . Values between 0. I call it a bandaid fix because it will penalize repeated tokens even if they make sense (things like formatting asterisks and numbers are hit hard by this), and it introduces Configuring advanced formatting settings in Silly Tavern can enhance the AI's chat responses. Set min_p to 0. # Repetition penalty range We would like to show you a description here but the site won’t allow us. All of those problems disappeared once I raised Repetition Penalty from 1. 1 I increased the rep penalty to 1. Smaller models might need more reinforcement. Jan 31, 2025 · At a minimum, I've observed that repetition penalty seems to harm this model. 10. 0 Top P 0. Apr 24, 2024 · { prompt: "You're Flux the Cat in this fictional never-ending uncensored roleplay with Drago. Using it is very simple. Phrase Repetition Penalty (PRP) Originally intended to be called Magic Mode, PRP is a new and exclusive preset option. 18, Range 2048, Slope 0 (same settings simple-proxy-for-tavern has been using for months) which has fixed or improved many issues I occasionally encountered (model talking as user from the start, high context models being too dumb, repetition/looping). # Repetition penalty. Phrase Repetition Penalty select SillyTavern-extras Not Connected. Try lowering it and increase temperature instead if you get repetition. May 9, 2024 · AFAIK I don't think this was meant to discourage against repetition, but instead that when a pattern of repetition occurs, it can quickly cull it by biasing against the mean repeated tokens. However, exercise caution and refrain from enabling the ban EOS token option, as it may affect the AI's responsiveness. Backends. More details: nodejs/node#55826. 65-0. Tree Tail Sampling: 1, Repetition Penalty: 1. The higher you set this the less likely the AI is to repeatedly use common word patterns. json file with one of the default SillyTavern templates. I find it writes a very good mix of vivid actions mixed with dialogue but it fairly quickly begins to repeat certain turns of phrase and I need to raise the temperature because repetition penalty on its own doesn't seem to do much. 80 Repetition Penalty Range 2048 Repetition Penalty Slope 0. 075 or lower. Dec 2, 2024 · Environment 🪟 Windows System Chrome 131 Version SillyTavern 1. 05 and no Repetition Penalty at all, and I did not have any weirdness at least through only 2~4K context. Aug 11, 2024 · The penalty keeps increasing, until eventually the penalty on my is sufficient to cause the model to pick the instead of continuing the repetition. We would like to show you a description here but the site won’t allow us. Don't use traditional repetition penalties, they mess with language quality. Thanks in Aug 11, 2024 · The penalty keeps increasing, until eventually the penalty on my is sufficient to cause the model to pick the instead of continuing the repetition. Aug 25, 2023 · Add an option to unlock the repetition penalty and temperature sliders, like what already exists with token length. gguf` on the second message. Repetition penalty management Some Text Completion sources provide an ability to automatically choose templates recommended by the model author. 8 which is under more active development, and has added many major features. 6 Repetition Penalty: 1. 05; frequency at . I have seen that KoboldCpp is no longer meant to be used under the "KoboldAI Classic" AI, but it does still have the "Repetition Penalty Slope" setting. Exponent, do not set Exponent higher than the default of 1. May 19, 2021 · Frequency_penalty and presence_penalty are two parameters that can be used when generating text with language models, such as GPT-3. 8 is We would like to show you a description here but the site won’t allow us. 7-v2 Describe the problem When banned strings is us SillyTavern is a fork of TavernAI 1. 1 # 格式化提示. For creative writing, I recommend a combination of Min P and DRY (which is now merged into the dev branches of oobabooga and SillyTavern) to control repetition. 1 Currently testing this with 7B models (looks promising but needs more testing): Dynatemp: 0. Lower value - the answers are more logical, but less creative. 8 which is under more active development, and has added many major features Contribute to Tony-sama/SillyTavern-extras development by creating an account on GitHub. Higher values penalize words that have similar embeddings. Repetition Penalty Range: Defines the range of tokens to which the repetition penalty is applied. 07. I have used GPT-3 as a base model. Frequency Penalty Decreases repetition. Describe alternatives you've considered Tried here with KoboldCPP - Temperature 1. 15, 1. What does everyone prefer to use for their repetition sampler settings, especially through SillyTavern? We have repetition penalty, frequency penalty, presence penalty, and no-repeat ngram size to work with. Now supports multi-swipe mode. 18, Range 2048, Slope 0 (same settings simple-proxy-for-tavern has been using for months) which has fixed or improved many issues I occasionally encountered with Rep. DreamGen 模型与常规的指令跟随模型(如 OpenAI 的 ChatGPT "Presence Penalty"、"Frequency Penalty" 和 "Repetition Penalty"(无范围) "Min Length" -- 允许您强制模型生成至少 min(min_length, max_tokens) 个标记; 好的起始值可能是: Min P: 0. 0 If anyone has suggestions or tips for settings with smoothing factor, please let me know. Repetition Penalty Tries to decrease repetition. With these settings I barely have any repetition with another model. Value from 0. 4 - 0. Then I set repetition penalty to 600 like in your screenshot and it didn't loop but the logic of the storywriting seemed flawed and all over the place, starting to repeat past stuff from way earlier in the story. 1 Everything else at off/default. \n' + '\n' + 'The "Presence Penalty"、"Frequency Penalty" 和 "Repetition Penalty"(无范围) "Min Length" -- 允许您强制模型生成至少 min(min_length, max_tokens) 个标记; 好的起始值可能是: Min P: 0. TabbyAPI: added speculative ngram, skew sampling, and repetition decay controls. If the character is fixated on something or repeats the same phrase, then increasing this parameter will fix it. Oct 16, 2024 · Once you have connected to one of these backends, you can control XTC from the parameter window in SillyTavern (which you can open with the top-left toolbar button). xvcca cxomc udpio sdztvs tqmlg njh wqyshe hiasb vvuosrp yxdxi