Dayz weapon damage chart reddit.
Dayz weapon damage chart reddit.
Dayz weapon damage chart reddit its literately the best weapon in the game so it has to should be and item that is hard to get. That's just in terms of damage points. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world… Skip to main content Open menu Open navigation Go to Reddit Home This chart shows the various damages produced by the different ammunition both in terms of health impact, shock damage and the possibility of making the target bleed. And in alpha 21 they buffed the auto shottie damage, kind of unnerfed the pump damage, and gutted the double. Modified Ranged tests, tested again some weapons to be more specific with their max range. 308 Winchester is a rifle (b4 you say it's a shotgun in dayz classifications the pdw is a sidearm in dayz and you have put it in the smg's) your damage values are wrong and if this is an ammo chart why bother having it on here. Please note that these are the "raw" values, without considering the multiple factors that have an impact in the final damage received (Hit zone, protection, distance and more). The reason I'd like to know this info is because I'm making a data sheet for weapons/armor for the Server i'm an Admin on. I was wondering as well. Google 'dayz raiding chart' to have an estimate on how many bullets itll take. Hey guys, as I am playing on a modded server and am overwhelmed with the variety of weapons (DayZ Expansion, Mass & Snafu) offered to me I'd love to get some advice from you on which weapon you prefer. ) 1 wall you should have 5-10 grenades for efficiency (be careful in small spaces, or big spaces grenades explode 15-30m damage every direction and are extremely lethal) 1 powerful weapon with 5-7mags to unload It isn't for reality, the guns wear much faster than irl but it is for the purpose of balance, if they were anywhere near as durable as they are irl then the only way to get loot would be killing players and it would be near impossible to find more. Basics of Body Part Multipliers Each weapon use an "ammo" type (the top left table) wich have their own stat for damage, sound, and travelspeed Each weapon have their own stat beside the "ammo" ( dexterity, reloadspeed, dispersion base ) If you want to calculate which weapon has the best dispersion with attachment, just calculate them like this (example with the AKM). I don't know why it was necessary, since I never saw problems with weapon damage dropoff in ARMA or DayZ 0. It's tastefully done IMO and not way over the top. Open menu Open navigation Go to Reddit Home Open navigation Go to Reddit Home On offical its gonna take alot of bullets to shoot a gate/wall down. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival game. Last I checked there was very little info about this and I lack the technical knowledge of checking the game code myself. I’m assuming your first two just hit behind that wire so you couldn’t see the impacts. 62x54 etc. Durability should be HIGHER but weapon cleaning kits MORE RARE. 380, . Moreover, when shooting players at a very long Posted by u/[Deleted Account] - 5 votes and 2 comments I have been picking up DayZ on pc again, been joining a very modded server which features (too) many guns. Foolproof statistics such as DPS, damage over distance, magazine capacity, etc. jpeg. Avoid the… The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 2 Health Damage Multiplier (So 80% damage reduction) and . List of melee weapons. Like the list I would just put the LE-MAS up in my opinion. In DayZ movement, there's no realistic movement really. 62 isn’t too hard to find—EAST bases, gun stores, hunting stands, sometimes in Hello. ARMA has great long range combat. The dayz wiki information is really old it seems. There is hardly a meta and that’s great. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival… Coins 0 coins The Designated Marksman Rifle (DMR) in DayZ has caused some heated discussions within the community. You can use either wobos tools to get how much damage each shot from each gun In order of power: . Dec 9, 2024 · DayZ Best Weapon Tier List Remember, selecting the best weapon in DayZ goes beyond looking at the firearm’s firepower. -A LIGHT hit from a sledgehammer deals the same shock damage as HEAVY hit from a shovel, why is the shovel so much weaker, seems it should be on par with • Damage Player deals damage each X seconds shown in the chart. The best melee weapon is the fire axe, which will take like 40 minutes to destroy a wall and can be repaired with a sharpening stone. For example, if the medium damage is 40, the result will be between 30 and 50. Example: If a projectile has a base damage of 75, and it hits a player in the head, the player will take 150 health damage (75 [base damage] x 2. Every source of damage in DayZ, that is every item that can be used as a weapon, every bullet or projectile, every type of unarmed melee attack from a player, every Infected attack and every wildlife attack, has a set amount of damage that it deals to one or more of the following stats: Health, Blood, Shock. This metric is crucial for understanding the effectiveness of each weapon in combat situations. Look for weapon cleaning kits so that you can keep your firearms in good condition and prevent jamming. 100 health damage is required to kill a player. 62x54 and 5. 408 Cheytac should have less bullet drop but doesn't carry the same kinetic energy as a 50. I understand it has a small magazine and no optic but does more damage then the m4 I thinks it’s the best 1 v 1 cqb weapon. 465K subscribers in the dayz community. So unless you climb up somewhere where they cant get you and you fire 50+ at each enemy, you are a dead man. 308/7. 🔹 Date: May 27th 2024. 🔹 Updated Weapons, Ammo & Mags Chart (1. So for example make it impossible for guns to spawn in as brand new and only have them as damaged or very damaged for example. 62x54R and the . I'm thinking doing an updated version of the Dayz weapon chart including the weapons of the most popular mods (Weapon Redux, Mass Manyitems). 22. Two fire modes, semi and burst - you'll want to keep it on semi to make sure every bullet counts. Exactly. Avoid the infected (not zombies), make friends with other players (or not). The wiki appears to show that the base damage of . com/r/dayz/wiki/community/tips#wiki_by_asmondian. A tundra or the sevanna are both great too. Or lots of weapons and sharpening stones. Feel free to use and share this chart wherever you want. At least much more so with the old shock damage where you could ambush fully kitted guys with a can of beans if you caught them at the right corner. Guns, suppressors, some clothing is far too fragile. I appreciate you! Avoid the infected (not zombies), make friends with other players (or not). Most weapons in DayZ are immediately impacted by damage dropping off over distance once fired. Hey guys not long started up a dayz server is there a way to reduce your gear being damaged when hit/shot or is it a mod. I use it the same way I use the sks as a close range semi auto rifle. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival… 120 votes, 15 comments. 62x39 may have equal damage but they have different velocities. Ammunition Overview. I want to have a balanced experience though, and would like to be able to view the stats of some of the armor pieces and weapons that these mods add. I am having a blast with the MPX (9x19mm) in terms of silenced Zombie headshotting and am now looking for a similar . I wonder what the real damage numbers are. DayZ weapons have a lot of stats that impact how a weapon will react to different situations. Like for stealth builds though and being sneaky then yeah they’re great but if I have a crowd of zombies then I want fast reliable hitscan damage, not single projectiles. If you’re trying to knockout a player then sure use a blunt weapon, but otherwise they’re useless now. 56 round has as much velocity as the initial velocity of most weapons in the game. 308 (850 compared to 860), and the air friction is a bit higher (approx 5%) on the . A welcome sight. PS: If you just want the best weapon, go farm factory and port for hammers. 0 [headshot health damage multiplier]) and 225 shock damage (75 [base damage] x 3. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world… Skip to main content Open menu Open navigation Go to Reddit Home /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival game. I know. an AKM completely broken from a A weapons Base Damage, Air Friction, Initial Speed, Typical Speed and Default Damage Override stats determine when a weapon or ammo type will drop-off in damage AND how quickly it drops off in damage. 445K subscribers in the dayz community. A weapons Base Damage, Air Friction, Initial Speed, Typical Speed and Default Damage Override stats determine when a weapon or ammo type will drop-off in damage AND how quickly it drops off in damage. 64 votes, 41 comments. A lot of stuff changed a lot of stuff is missing there. 10. Then also tightened the gap between 2handed and 1handed weapons, so 2handed is just heavier and clunkier now and the tradeoff is just a little bit more damage. 157 votes, 128 comments. Lets take a Maxed Red 9 for example: 120 x 2. Press Vest: 120 HP, . 56 bullets and their drop from 100-800 meters. How would one open the files of any given mod and view such information? This is how bullet damage drops off now, compared to previous game version and real life. Survival games like DayZ are the focus of this website, but more games will be added to wobo. Eventually the duct tape was depleted, the sledgehammer and hatchet were ruined, and finally I got through with the shovel. Right now is almost impossible to hit anybody who is running from you, even if he's slower than you (wearing a firearm for example) Vests are useful since they can actually save you from getting 1 shot by the big rounds but with the shock damage increase to heads they added in 1. but only about 4 grenades. Since the change to Health, Blood and Shock stats, the damage values were changed (lowered) to reflect the new stats. 62x54 are equal, 5. Instead, we looked into various elements, such as damage, rate of fire, and overall combat efficacy, in selecting the items mentioned in this DayZ Weapon Tier List. Get the Reddit app Scan this QR code to download the app now DayzTips #40 | Dayz 1. reddit. Shotgun slug and buckshot are particularly good. 03 Weapons Chart V2 Media This chart would be perfect if it listed damage High chance to break legs on leg shot. karmakrew eu pvp stuff if you want to watch then cool We would like to show you a description here but the site won’t allow us. I can clear out a few towns of zombies and my M4 is already damaged. Aug 1, 2024 · Welcome to the ultimate guide for managing and utilizing ammunition in DayZ! In this guide, we’ll break down the key aspects of each ammo type, highlight the compatible weapons, and provide tips to maximize your survival chances. I was wondering if their is any way you could provide me with a link or information about modded weapon stats including SNAFU, 338, etc. 45 ACP gun, preferably SMG. Useless item. But awesome to see your list man happy hunting! /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival game. However I don't know how these numbers affect how much damage is applied to a player when they're shot, or the relationship between the armor value and the armor damage value. The sledgehammer is also good, but can’t be repaired with a sharpening stone. fandom. 468K subscribers in the dayz community. Right after completing the fake list of 30 people I was banned for cheating and I couldn't even play, hahaha ridiculous, just because I had 2 bans on record. 380 or . 5 = 486 Damage (That's enough Damage to 2 shot all Ganados in Chapter 1) Ganados have 540/720/900 HP in Chapter 1. 308 and 7. So I was just thinking, as private hives with custom scripts and new maps has been popping up, so has the increased weapons arsenal. On each strike, medium damage gains randomly +-25% to its own value. It's called "Base" Health Damage because this stat is used to calculate the health damage of a weapon. High shock damage - you can 1-tap to uncon player with Ballistic vest on almost 200m distance what is crazy. Cheers What cause damage to weapons specifically for the crossbow? I have a badly damaged crossbow and some bolts and it's been really helpful, but if there's a chance that using the crossbow can ruin it, I'm going to hold off until I can find a way to fix it. When this chance of Crit damage from the chart is calculated, there is a chance this hit is Crit, as per the chart. 1 bone or stone to make a knife just combine it with a cliff or large rock. com Compare every weapon stat in DayZ among all other weapons in the game to see which weapons have the best of a certain stat. And with the accuracy of it that is rather unlikely. And you want a pistol ideally the mk2 for zombies. Shooting it is good. So now it’s like 33 damage per pellet for the auto shottie maxed out, 25 for the pump max, and a really pathetic 18 for the double barrel. Or present 0. Weapon damage, range, and penetration depend on ammo caliber and the weapon itself after recent updates. Different guns using the same ammo will have varying velocities. Almost all automatic weapons seem to last ages compared to weapons of the same caliber in semi-auto, bolt action, single-shot, or lever actions, probably due to the sake of balance (you put a lot more rounds down range with automatics, so if they had the same wear pattern, they would break unreasonably fast. -The damage on the previously 'high tier' 2-handed melee weapons has been very heavily nerfed - a splitting axe light attack now does the same damage as a heavy punch and less damage than bat. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world…. SS=Super Sonic IV=Initial Velocity OV=Optimum Velocity AF=Air Friction PEN=Penetration DA=Deflect Angle D=Dispersion* BD=Barrel Damage* •=Degrees *Does not apply to all weapons/ammunition types /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival game. Would make for better gameplay IMO. Reply reply See full list on dayz. some are saying that the DMR is causing a inbalance as it is really easy to find compared to guns Like the SVD that can only be found in Highest tier gas zones like riffy, I’m thinking for general use the weapons above it are better. I made a google sheet couple of patches ago which is accurate for guns and explos but it's missing melees, which were also reworked recently (sharp things = big damage, blunt things = big shock; you need to inflict HP damage to wall). They do about as much health damage as punching a zombie of wolve in the foot. everyone is all about realism but seriously the weapon damage bothers me more than anything else. And I’ve been using the bows a lot this alpha. I think there hasn't been one of these in a while and new players could really take advantage of it a lot. Velocity affects damage at longer ranges. 22 (They doubled the damage afaik) you can get knocked out by a . 1 shot kills stop occurring at a certain range even for high blood weapons. 22 rounds to equal a. Aug 19, 2016 · According to the wiki page on Dayz weapons the 9mm handguns do 889 damage. Thank god, I was getting sick of playing DayZ like CoD with god-like aim and perfect velocities. EDIT: Updated chart and tierlist. Edit VisualEditor History Purge Talk (0) Blade [] Firefighter Axe: Hatchet: Splitting Axe: KA Bayonet DayZ Wiki is a FANDOM Games Community. Previously I've been looking into charts such as weapon damage charts, and zeroing charts. 438K subscribers in the dayz community. "realistically" hollow points would probably be the best bet given the average peotection that a player in this game 246 votes, 34 comments. Reply reply More replies More replies I also didn't include the damage of arrows, grenade launchers and so on for obvious reasons. That's true, but in the world of dayz almost all ammo is either millsurp or police issue, which is pretty much all going to be copper jacketed or "fmj" anyways, which will really pierce all soft armor easily anyways, and with the lack of plates in this game its somewhat moot. 1. Apr 1, 2022 · Thank you to the creator of this graphic. This tier-list is based in my opinion, if you are not OK with my opinion you can put it on the comments Above is a chart I created comparing the statistics of all AKs currently in the game. That’s why I put them into the specialized tier/ viable. Let’s dive in! 🏞️🔫. They have a lot of shock damage, but the infected and wolves don't Care about shock. Decent damage. . Posted by u/alayton - 266 votes and 557 comments Plate Carrier: 300 HP, . been looking but cant seem… We will utilize this formula to convert Weapon Power into Damage : 120 x Power x Exclusive Upgrade Damage Multiplier (If Applicable) = Damage. The Blaze is very good at KOing geared players, with the double-shot functionality. 62x39mm so it doesn't really hold a candle to either. This is why you need to keep your weapons maintained. I'm also looking into if it's possible to change the damage value that items have uppon spawning. Any help would be much appriciated :) Did this in spare time. WOBO Tools is an interactive website that helps players understand games like DayZ using an array of tips, interactive tools and videos. That is gone with 0. Members Online i killed a racist after playing the long game for a hour pretending to be cool with him whilst trying to find bullets to kill him with. For anyone who didn’t know. 45, 9mm, . Play around with the shooting range mod for arma 2 and you'll see when the damage drops off significantly for weapons. In case anybody was wondering, in this patch the damage of the 7. IMO you should build alteast 3-5 GATES so its a royal pain in the ass to raid, raiding on official is really time consuming so you should be in the clear. 75 Shock Damage Multiplier (25% reduction) I think DayZ makes a great job with their weapons. Granted, I get this is post apocalyptic gear but suppressors can last for several thousand round… A weapons Base Damage, Air Friction, Initial Speed, Typical Speed and Default Damage Override stats determine when a weapon or ammo type will drop-off in damage AND how quickly it drops off in damage. Skip to main content. You can even shoot well beyond what the snipers can zero. Check if the all values are in the right rows (the values with tiers are a bit to the right in your typesarrange them so they are in the row with others)You have to give it some time,before the new loot starts to spawn,especially if you have so high nominalsalso check the "idlemodcountdown" in "globals" fileif you have there value around 60,that means that the loot economy stops to Feb 7, 2024 · Together with the DayZ fans on our team and parts of our community, we created this DayZ Tier List. More cases of gun-jam fire fights, less frustration with weapon becoming ruined, and there is still the incentive to loot, which is the main driver of low weapon durability from the dev perspective. just perusing the weapons chart, it certainly still seems accurate considering how unrealistically sucky the AK's currently are. Any word on whether it'll actually get fixed in standalone? i hate going "pew pew pew". The movement feels more like a souls-like game or a CoD. But an 8k blood weapon won't do 8k blood past its effective range. Same damage as the previous two, but more accurate because you can actually get a decent sight picture on your target. 3000 hours here. I got the jump on a guy and unloaded a whole mag from my 1911 into him and he… I was wondering if anyone had an up-to-date source for the melee weapon damage in 1. Thanks in advance. your infocards are the best - added to the wiki as always - https://www. Speed of bullet- lower speed = less damage Angle the bullet hits the player- Wheather the player is it at a 90-degree angle or a 20-degree angle for example The Ballistic stat of the clothing- each 1 ballistic point is a 5% reduction in damage 95 damage vs 55 plus ap rounds ignore the armour modifier so you will put someone to red flashing health with a body shot. However, when I look at WOBO, they show . /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival… Aug 1, 2024 · Weapon Damage Per Second (DPS) Ranking. 45 is higher than 9x19 by about 24% (26 vs 21) and 9x39 is higher than the AR calibers by a seemingly whopping 73% (95 vs 55). But the king is and will always be the Tundra, it's just the best in its category there's not much debating to do in my opinion the accuracy, range and damage are godlike. Base damage is the same (12), the muzzle velocity is lower on the . People rank their weapons very differently. About DayZ Weapons. Pretty common, don't hesitate to pick this up unless you already have some STANAG gucci guns. Moreover, when shooting players at a very long May 7, 2014 · Some ideas for melee (all damage is referring to PvP damage, not against zombies): - You should be able to swing your melee weapon while sprinting, maybe giving 50% less damage while sprinting. VS-89 Based on the real-world SV-98, the VS-89 in DayZ 1 wall you will need about 5-6 tools (brass knuckles, sledgehammer, pipe wrench, firefighter axe, etc. 56x45 and 7. Definitely search for “tips” in this sub Reddit to help if you find you’re dying early and often, but I’ve always found the Moisin to be a reliable main gun—it doesn’t wear too quickly per shot and it’s damage/round is higher than most other guns; 7. Last week I started playing dayz again, I saw the number of players online and decided to join The Lab, after waiting for 30 fake people, as they create this fake queue for you to BUY THE VIP. In this first part, I offer for consideration an alternative system for calculating weapon damage that relies on modern ballistics science as documented by military medics and the scientific community instead of the myth which Martin L. It takes like 5 sledgehammers to get through a wall. 25) 🔹 Full HD: https://i. All things considered, my vote for SKS is god tier. 5 Health Damage Multiplier (So 50% damage reduction) and . Using this, I can calculate that the M4A1 Camo SD can kill a full health player in 5 hits. Limit Results Show Pistol Caliber Only Show Intermediate Caliber Only Show Rifle Caliber Only Show Shotgun Shells Only Show Projectiles Only ---Remove Limit--- ^ Looking for a guide on how to check damage values of various guns and ammo directly from dayz files. Understanding the different types of ammunition is crucial in DayZ. We would like to show you a description here but the site won’t allow us. It's one of the only few mods my favorite servers use and if the guns didn't have "by Morty" in the description, you wouldn't even know they were modded in. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world… Advertisement Coins They buffed bladed weapon damage and MASSIVELY nerfed blunt damage. " And if you put the full auto on that then it gets even better. Jul 16, 2012 · Are you sure about those damage numbers? Isn't there also a large initial bleed value that happens upon being hit by a rifle? In the post and in the image I mention where I got my information from. BMG which should hit harder than the Cheytac round. 470K subscribers in the dayz community. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival… Skip to main content Open menu Open navigation Go to Reddit Home I mainly play on modded Dayz servers that also have weapon mods installed. If anyone has some info let me know, thanks and I wish you the best, cheers! /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival game. This chart is mainly used to see how strong a weapon is against players. Ammunition Velocity Chart. com/IPQOvDm. Web players trying to figure out which melee weapon to use in dayz should not 38 votes, 20 comments. In calculating damage done to a player, these body part multipliers work multiplicatively with a projectile's base damage. Inspect the weapons you find to understand which ammo you need to look out for. We also incorporated experience from YouTubers and streamers. 308 is just a slightly larger diameter 7. 659 votes, 68 comments. 7. 45x39, 9x39, . 223 votes, 37 comments. Pre 0. 11 votes, 18 comments. Weapons in DayZ can be split into serveral weapon categories that are as follows: Assault Rifles, Sniper Rifles, Sub Machine Guns, Rifles, Shotguns, Pistols and Projectile Firearms. 408 is a precision built It drops so much in damage so you could might aswell tickle the person to death even if you managed to hit them on longer ranges than like 50m. 2 Royalty version TLDR: Highest damage on the left to lowest on the right. I was under the impression the basis of DayZ is a bunch of non-military trained people fighting each other, hence why they spawn on the beach in capris holding a plum and why the recoil on some guns is more exaggerated than their real life counterparts. But as a freshie in a cold and uncaring world it is a hell of alot better than going without a firearm at all. The best known is probably the OG Arma 2 weapons mod. 50 cal is generally anti-material aka, for disabling vehicles and such while . Like showing it takes 100. 62x39, or a 7. I am starting a DayZ server with some add-ons, and intend on adding some that would add weapons and armor to the game. I read somewhere here that the damage values of many different calibers are actually the same in the 1. imgur. You may also find interesting the following Ammo chart. Using different weapons basically changed rate of fire, recoil etc but not damage per shot. Can someone link me the ammo/weapon damage chart please. 308 should be almost the same, with the . tools in the future. There’s so much confusion generated by the fact it’s generally listed as a “Sniper’s Rifle”. Many things are not in the game anymore. 308? Web the best weapons for dayz 1. Moreover, when shooting players at a very long /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world survival game. 443K subscribers in the dayz community. 62. Note: 308 and 762x54r won't one shot knockout players wearing plates anymore. So for example all 5. You can brake small stones off a boulder or cliff using almost any blunt melee weapon including screwdriver hammer and meat tenderizer. 56x45 or a 7. 56x45 did the same damage (used to be 55). Bullet damage is calculated by: Bullet itself- Whether it is a 5. I plan on doing another chart soon that will show how AK attachments change the dispersion rates of the guns. 04 version right now, but I have no source for this. At 500 meters the 5. If I may make a suggestion for the future, a chart for damage modifiers to different body parts would be interesting. They replaced ARMA-type ballistics with arcade type, probably for some kind of silly "balancing" purpose. 6 spreadsheet will do. 62x39 are equal, 5. You need more than one full magazine to kill someone, especially considering you will also probably miss many of the shots. And its not, it’s an SMG/Assault Rifle with a limited mag and the most powerful anti-armor round in the game. Could anyone tell me if these are available with the new weapons? I started out with a sledgehammer, 2 full rolls of duct tape, a hatchet, and a shovel. Aside from making the round more powerful due to how dayz and arma games calculate bullet damage, this also makes the weapon way too easy to use. I found this reddit post where some say that the damage is only calculated from the calibre. The DPS (Damage Per Second) of a weapon in DayZ measures how much damage it can deal per second, factoring in its rate of fire. 469K subscribers in the dayz community. It didn't matter whether you used the actual clips or not. Thanks again. The chart does not compare AK attachments yet. Pretty much about the pistol and pistol caliber amunition in the game. The only cons are that they're freakishly heavy and slow to hit with (and super rare too). However unlike other weapons you actually need one to load the "Red 9" Mauser pistol in a reasonable fashion, I predict devs will just make a fantasy loading animation for that weapon instead of dealing with that (or possibly "Red 9" never returns). As I am new to DayZ, this information helps tremendously. Further information on this Tip: Fixed version of the V1 Weapons Chart. the M70 tundra, SVD or the blaze are pretty safe bets, the m70 is great long range, the SVD is pretty rare as it is only found at heli crashes, its great once you do kit it out though as it allows for quick follow up shots and takes a suppressor, the blaze has the range of the m70 and does massive damage with the double shot. /r/dayz - Discuss and share content for DayZ, the post-apocalyptic open world… Last time I had played was during patch 1. Arma had excellent LRPS mechanics but it was a military simulator. calls the "Kinetic Energy Fallacy. 471K subscribers in the dayz community. 62x54 doesn’t drop quite that fast. Speed and surprise mixed with close range usually favors the melee weapon. Use melee weapons on the actual fence itself. Leg shots it is. 464K subscribers in the dayz community. 308 as a close second. Estimate as updates will have changed bullet damage slightly. If only weapon stats are considered then I agree with B / C tier. M16A2 - Solid weapon. 13? I can't find anything online and I checked WOBO's website but I think the stats are only available for firearms. 45 and 9x19 having the same base damage, and 9x39 doing 32% LESS damage than the AR calibers (75 vs 110). 63 the Shock damage values for weapons were much higher. Dayz Weapon Damage Chart - I found this reddit post where some say that the damage is only calculated from the calibre. Itll take a long time tho. 0 [headshot shock damage multiplier]). Mods used: All Vanilla Expanded Weapons, Yayo's Combat, Gunplay. 7 x 1. I find that hard to believe if i am being honest. Damn. The only goal is survival. If they've done bullet logistics correctly then . Fackler, M. Hey, it's very outdated. Dayz Weapon Damage Chart - Audible range is the range in which a zombie will have to be to hear the shot. But anything is good and better suppressed. But also it’s a game and if it had realistic ballistics you’d be able to zero your 308 rifle to like 200M and be able to head shot someone anywhere from 50m to 300m and hit them in the upper torso from 50 to like 600m virtually getting rid of the whole point of Lets just call it a carbine? It’s carbine length or shorter, smg is also a better term than “AK pistol” or “AR pistol” imho when it comes to terminology, atf wants to call something that can and should be shouldered a “pistol” and then they wanna call an actual pistol like a glock with a brace on it a “carbine or sbr” which it just is not, then they wanna flip terms all over 46 votes, 61 comments. Weapons also damage themselves just through use far too quickly, the M4 for instance should be able to fire at least 6000 rounds before a barrels inspection or possible replacement is needed. This means it generally takes almost a whole magazine of 9mm to take out one survivor, worse yet with the Makarov and its 8 round magazine. Everything is worse at range if the target has armor, but if you have anything less then a plate a single LAR bullet will knock you out up to 200m, and I’m not just pulling these numbers out of my ass, that’s literally exactly the distance. Hammers have great reach, the best durability, highest damage, and the knockdown skill. . Aug 23, 2012 · This is a two part series in two parts. It said that additional weapons are just skins for already existing weapons: Arma had excellent LRPS mechanics but it was a military simulator. They deal a lot of damage although they dont last very long, if you manage to hoard quite a few of them, it will actually speed things up compared to items like baseball bat which lasts longer but damage per time period isn't that good. WOBO's goal is to educate and help players understand game mechanics for games like DayZ using tips, video guides and tools in the attempt to reduce misinformation within the DayZ community. 449 Shock Damage Multiplier (55% reduction). In my opinion, M16 should be higher, as it shares the highest damage stats of an AR with Aug AX and LE MAS, it is a single shot kill to zombies/unarmored players to the chest, making it a powerful crowd You want an sks, a mosin, or a blaze. 11 and at that time (if I recall correctly) damage per shot/bullet for any gun was only based on the bullet type. Other melee weapons will take over an hour per wall if you’re doing it solo. 63. 56x45/7. , were taken into account, as well as preferences in handling or attachments. However, WOBO can sometimes be wrong too, so take all the information at face value and do your own research to be sure the information is correct. D. If you want realistic gunplay, you also need to have realistic movement. It has not been nerfed, other weapons are just buffed and armor works better. I'm refering to weapons such as the l115, G36 and so forth. 22 to the head even wearing the assault helmet, Posted by u/GreenHashtag - No votes and 18 comments As a lover of the 'vanilla Dayz experience', Morty's Weapons is one mod that I absolutely love. 12 in terms of damage are revealed in this video using an array of charts to compare and find the best weapons that do the most damage in this patc In that thread is a graph that shows the velocity of 5. This tool will help you learn about the different weapon stats too. qktf ofsil gsrh ntdn duyy ksdovli ilkpji rdam jqjsw ckmcgz