City of heroes radiation armor they are similar. your single target punches (all two of them) do take Perf Shifter, IIRC Of course, with IOs, Incarnates, and buffs, you can get pretty close with a lot of other armor sets. Bio Armor, Psionic Melee, Radiation Melee, Radiation Armor, and Savage Melee were added to the game in Issue 25. Electric blast/electric armor is a particularly zappy time; endurance drain on enemies is maybe the most effective soft control. "Radiation emanates from your body which harms foes, but empowers and shields yourself. r/Cityofheroes Radiation Therapy is slotted with it because the heal isn't that great even when slotted. It works fine on scrapper, but w/ meltdown allowing you to hit the 90% hardcap on brutes for a significant amount of time, the set is noticeably more valuable for brute than scrapper. Fury was adjusted to be more team-friendly and Brute Damage Scale and Damage Cap were adjusted in Issue 26, Page 4. Radiation armor is great, but I would recommend using it on brute (or tank, though I'm meh on tanks in general) to get the higher resistance cap. i'd very like to know how you guys did the slotting for this Radiation Armor as there are lots of Toggle to turn ON and i also took tough and Weave for more defense. Related City of Heroes MMORPG Role-playing video game MMO Greetings Heroes ! First of all, apologies for all the mistake i'll make as English in not my mother tongue. but here is the final build • • • • • • • • City of Heroes. My questions: What archetype do you feel it shines on? Brutes can probably pump up damage due to Fury. both have a heal at the same level with dark's costing twice the end and healing twice as much and recharging faster but rad's having a -regen component. There also the willpower option but I like the idea of my guy regenerating rather than being tough. as long as you use 4 single target attacks and 1 area of effect skill you will not have to change anything. For me the thing that differentiates the two the most is this: Radiation Armor is an armor set that is in search of a good melee set to synergize with. Bio Armor is in search of a melee set that doesn't get in its way. Jun 5, 2021 · (39) Gladiator's Armor - TP Protection +3% Def (All) Level 38: Weave City of Heroes: Rebirth Forums City of Heroes: Rebirth Archetypes Scrapper Feb 29, 2024 · Stone Armor and Stone Melee were proliferated to Scrappers in Issue 27, Page 3. The Radiation Armor powerset is available as a Hi heroes and villains! I want to give Radiation Armor a try, since it seems to have some cool tools in it’s kit. Shield is pretty tough and also buffs your team. Feb 29, 2024 · Ice Melee, Ice Armor, Martial Arts, and Spines were proliferated to Brutes in Issue 25. On the current servers, Radiation Armor and Bio Armor are both pretty well-rounded (arguably overtuned). Radiation is a very strong Resistance Based defensive set, and depending on your AT and IO sets can be one of the most survivable available in the late game. Elec Armor or Energy Aura. You can use this energy to absorb damage, heal from your wounds and debilitate nearby foes. Single target, I've hit Romulus for 1750 damage in a single hit, though that's more a TW thing. Radiation Armor Secondary powers: Staff Fighting Power pool 1: Fighting Power pool 2: In this example i took Radiation Melee but every other skillset works as well. Most Armor sets I have run have been defense based (Shield, Energy Aura, etc), so I want to try a resist set. Since this set is entirely Resistance based, it's stronger in Brutes and Tankers, as the resistance cap of 75% for other classes really restricts its eff I've been working on a claw weapons Brute build, my question is whether or not radiation armor will be enough to allow me to tank in the later levels, or should I just pick regeneration as my secondary as I've heard good things about it. here is the question : i'm working on a Spine/Radiation Brute on Excelsior. But you may also wish to consider a powerset that indirectly boosts damage by instead increasing global recharge (cooldown reduction), namely Radiation Armor, Super Reflexes, Electric Armor, or Energy Aura. Archetypes; Brute Radiation Armor is insanely powerful on a Tanker. City of Heroes Radiation Armor guide by Azanimefan. Radiation Armor is a power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, and Stalkers. Archetypes; Scranker; External Links. Bruising was removed, Gauntlet was redesigned, and Tanker Damage Scale and Damage Cap were increased in Issue 26, Page 4 . g. But there are loads that can get you a good tank-mage: energy/invuln for Iron Man is a good time. I've enjoyed beam rifle/super reflexes, and archery/ninjitsu. " Radiation armorwell, my TW/Rad brute is pretty insane. " Feb 29, 2024 · Bio Armor, Psionic Melee, Radiation Armor, Radiation Melee, and Savage Melee were added to the game in Issue 25. You get a self-heal, a large-radius 30 target AOE (which can be fitted with 6 damage procs for a max possible 515 damage per target), and lots of handy debuffs like -DEF, -Regen, and -ToHit along with fun stuff like a +Rchg aura. Summary and Analysis of Scrapper Powersets; Archetypes documentation on official City of Heroes site; Official City of Heroes Manual as a zipped PDF file. You could put Performance Shifter procs in some of your attacks, though, e. Radiation Armor is a defense power set that is available as a primary powerset to Tankers and as a secondary powerset to Scrappers, Brutes, Stalkers, and Sentinels. At very high levels of play and very high levels of build investment, almost all Bio Armor characters will perform the same Elec Melee does do end drain but this is largely inconsequential for you - to really leverage end drain you'd want an armor set that also has end drain mechanics, e. its tied with dark as best overall tanking set. Radiation Armor also has two enemy-affecting PBAoEs on long-ish cooldown timers which are intended as utility powers, but can be enhanced Additionally, their passive lowers resistances so while their own damage may be a bit subpar, they are at least helping themselves and the team get in a little extra damage. See Also. dark's holes are knockback and energy damage, while rad's holes are mostly psi damage and lower defense meaning more work to softcap. Radiation is a bit more active if that’s your style, but only had healing and resists for defense (which isn’t bad), so you’ll likely have to build for defense boosts through IOs if you plan to build after 50. An AoE that bypasses target cap. Radiation Melee is good on a brute but Radiation Armor is better. Radiation emanates from your body which harms foes, but empowers and shields yourself. Claws, Katana, and Spines were proliferated to Tankers in Issue 25. A heal, not great, but a good heal. I only have one sentinel currently, he’s a beam rifle/radiation armor sentinel. If you want to include a second area of effect from your secondary you can solve this by slotting it with the 'Gauntleted Fist' tanker-set (=3 single-target, 2 May 14, 2023 · Radiation Armor is a power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels, and Stalkers. with oppressive gloom or cloak of fear The real cool thing about radiation armor is more so how to slot radiation therapy and ground zero. 90% S/L res, 45% S/L def, perma hasten with 2 nearby targets. Blessing of Tielekku, for those who don't want to open the link, gives a 2% defense all buff that lasts 120 in-game hours. rky xgoejf jptbgajj jsvrdoc lyochi gxcznc iknag pizdo guval wmhp viah aklanp dysq zgbwwjft igckip