Best vr controllers reddit. Please read the rules before posting.
Best vr controllers reddit Every iteration of oculus/meta controller has been exceptional, though the best at the moment are definitely the quest 3/pro controllers. Also to my knowledge no phone based solution comes with anything close to 6DOF precisely tracked motion controllers and motion controllers are so much of a game changer for VR that pretty much all games not relying on specialized equipment like racing wheels or flight sticks do require them. For me, the Quest 1 / Rift S controllers are the best. So to use quest controllers you need a quest HMD because that is the thing that actually tracks the controllers, while Vive and Index controllers need just a lighthouse tracker (preferably 2). This level of immersion is hard to beat, its almost like the game was made for VR. Quest controllers have much better specs. I tested the Etee 3DoF controllers a few years ago for Skarredghost but due to some issues we never published, and returned the test pair. They offer finger tracking, which is nice, but it’s a visual/gimmicky addition that doesn’t add realistic functionality and people often forget to factor their drawbacks (comfort, durability, battery I'd have to say the Quest Pro is because it's self tracking. Touch 1 controller (Rift S or Quest 1) or Rift CV1. Please read the Guide and check the FAQ before asking questions. Feb 6, 2024 · As we assessed the VR controllers currently available, we focused on the ones that deliver a strong balance of design, comfort, reliability, responsiveness, accuracy, and price. I at the moment have a quest 2 plugged into my pc and it’s honestly not bad however I’m really looking for the optimal experience in VR. My favourite controller so far is the PSVR2 controller. The Quest 2 if you care about the standalone capabilities and want good controller tracking. The controllers are an upgrade over the wands but they have many notable drawbacks where I wouldn’t automatically describe them as the best. Jun 22, 2020 · If you don't have a proper HOTAS, I personally think a console controller is the next best option for VR. And I'm probably in the minority not liking the Index controllers. The OG Rift controller is a close second, but you can't use it AND a Quest 3 at the same time, but you CAN use Quest Pro controllers with a Quest 3. Super lightweight, great feeling materials, buttons, sticks (yes, I have tried basically every VR controller). Pretty much all VR racing titles don't use VR controller. For anyone interested in the Quest 2 for VR, know that you'll need a pretty good 5GHz router to make it happen. Absolutely no shade thrown on the devs here, they've made a FANTASTIC mod, but still, I Star Wars Squadrons is a good one if you like Star Wars or more flight/sim-lite games. For many years I've tried most DIY solutions for VR headsets and controllers despite already having Oculus and Vive VR systems. They will also probably be the closest to the oculus controllers that you're already used to. There's probably even better configurations for twin stick, but so far it's been the best experience. The index controllers are the best ones out there IMO. It's not hard - put magnets in the controller, put magnets in the base, shape the base so that if you drop a controller in at any angle, it slides down into place, and magnets align to ensure proper pin/pad alignment. Quest 2 is usuable out of the box, but for best comfort you'll want a hard strap and counterweight. If you aren’t playing competitive, anything will work but would suggest Index if you have the money for general use or wait for an Index 2… eventually. I personally don't have too much negative to say about Index controllers, other than their size. HP Reverb G2 is the best PCVR headset out of the 3 if you don’t mind the cable. The BoboVR M2 Pro is commonly recommended, although I have the Halo strap from GOMRVR on AliExpress with a mobile phone powerbank ziptied to the back, it's cheaper. ) Only tried VR in x-plane so far and while it's very satisfying and immersive to use VR controllers to power everything up from cold and dark on the ground, as soon as you are airborne and things get more stressful it's to imprecise and unreliable to use VR controllers imo. Doing so allowed us to narrow down our recommendations to our five best VR controller options. Which is why we have tested out and compiled a list of some of the best VR controllers in the market right now. g. Quest 3 also works with just hands and vision now, acceleration and all, so obviously there’s a way without controller and base stations data, though Welcome to /r/VRGaming! A neutral zone for fans of all VR devices, specifically made for discussion about virtual reality gaming. Being able to control not just throttle but thrusting as well makes it a joy. A place to discuss any and all things Virtual Reality. zero tolerance for self promotion, check the weekly "self promotion Saturday post" for that. As for the best controllers; I think it comes down to personal preference. And if there isn't enough of VR games with keyboard and mouse support, you might find some with controller support and just emulate the mouse and keyboard input as a controller. The vive wands are great if you enjoy smashing them into your walls. Edit : In case you were talking about driving the car by holding the steering wheel with your VR controller ( like you do in Vtol VR ), I know only 1 VR game that can do that and it's "Mini Motor racing X". A slightly heavier controller, a slightly more expensive dock, but ultra-easy. I say almost intentionally here though, as the some what fiddly controls make it clear that it was not made with VR in mind. For Beat Saber, lighter controllers are better if you’re aiming for competitive e. It should take absolutely zero effort. Sure, it has finger tracking but they kinda suck otherwise. The biggest downside being the controller, which are not as good as the other two. Please read the rules before posting. The fit and lighthouse tracking are 100% worth it. Welcome to /r/VRGaming! A neutral zone for fans of all VR devices, specifically made for discussion about virtual reality gaming. A neutral zone for fans of all VR devices, specifically made for discussion about virtual reality gaming. Mar 7, 2025 · If you want the best VR experience available without diving into pro-level extremes, the Vive Pro 2 combined with Valve Index controllers is the combination to get. Q3 controllers are absolutely not the same as QPro, despite looking similar. Members Online New features I'm working on for my drumming game Paradiddle - a mixed reality assisted drumming game coming officially to the Meta Quest Store soon Secondly, the index has MORE buttons than just about any other vr controller on the market. I personally don't see why you would need them when you have a gaming controller. Basically I want to hear some opinions on, best headset, best controllers (plan on getting index), base stations, trackers, basically the whole run down of hardware. Mouse and Keyboard VR is very awkward in my experience. Ok. They're very uncomfortable, especially if you're two handing a pistol in Pavlov VR. (Or wire it, though I couldn't get that to work. However, their materials sensing technology was legitimate, the sensitivity and finger tracking blew Index controllers away. Check them out! If PSVR Sense and Quest touch controllers could work with bluetooth connection to VP or dongles to PC, it avoids basestations for excellent performance. Project Wingman has VR support and can be played with either a controller or HOTAS if you have one and is similar to the Ace Combat games if you're familiar with them. This. . Outer Wilds - This game is sooooo good in VR. (Xpadder for example) For example a game such as Aircar which doesn't have keyboard and mouse support, but controller support. May 8, 2024 · However, with so many different VR controllers out there, it can be a bit daunting to find the right product, something that truly elevates your VR experience. QPro controllers are literally almost tiny VR headsets with a full processor and a set of cameras to track themselves. Each hand has the typical grip, trigger, A and B (or X and Y) and the system button, but the track pad doubles as both a track pad and a pressure sensitive button on the top and the bottom for two extra keybinds. There are multiple Lighthouse controller options, but they are the best ones by far, which is a bit unfortunate. I've tried webcams, Kinects, LED trackers, joycons, Sony playstation move controllers and cameras. SyramVR tracking and the Quest Pro controllers seems to be the best tracking wise today. Vive and Index use lighthouses, while Oculus Quest and WMR use inside-out (camera) tracking. The Pico Neo 3 Link, which would be a better option for PCVR. Any money you spend on cheap janky stuff just puts you further away from a true VR system, don't waste your money on hacks. Q3 controllers are still mostly "dumb" and rely on the headset to track them. There's no official way to buy a Q3 without controllers. qzijycsavnevrgprtxcndxyzlfibymezhfimlawuytksdchguxxdbynzlgourmuhfdxssmsqmhfsvxnotwqy